
Conference of Wargamers
Well ... July comes round again ... and time for one of my 'best weekends' of the year ... COW ... The Conference of Wargamers. Wargame Developments' annual weekend of wargaming...
To dispel a few common myths about COW/WD: no - you don't have to be invited to join (you can click the link in the bottom right hand box of this blog for WD's website ... and you can do it all from there...); no - you don't need any special qualifications ... just an interest in wargames, game design and presentation; no - you don't have to wear a cardboard box on your head (but if you think that is the way you can capture a certain something in your game, this is one of the places where no-one will raise an eyebrow!); no, it isn't 'anti-' the Society of Ancients ... and is frequently attended by current and former Officers and activists (... Presidents, Treasurers .. that sort of thing ...)... as well as by the author of the DB WRG games, by the (RFCM) Conquerors and Kings team etc. and many of the SoA games designers ...


For the ancient and medieval enthusiast, Mike Elliott, co-author of 'The Battles of St. Albans' (Pen & Sword books 2007) contributed an engaging illustrated talk on the first battle (1455) - including a positive i-d of the point where the Yorkists broke through the timber buildings and stormed into the town centre - and a run through of a quick-fire WOTR rules set, 'The Sunne in Slendour'....


Well, 'enough of all that wishy-washy stuff' I hear you telling your computers, 'what about proper toys on the tables ... ' ... OK .. I finished my COW weekend pushing Byzantines and Turks around in a first go try-out of Impetus, helpfully put together by Fred Cartwright. I have said elsewhere that all the current 'new' games are good and work well - the writers are good at their craft, and our understanding of what the player expects from the period is well tested. The same general presumptions apply to Impetus... it clearly works ... it clearly is a thoughtful treatment of the period. It would be unfair to say much more based just on a first outing (save that all the participants seemed to feel they wanted to see a bit more of it - which is positive) - and the fact that the simplified game is available to download (here ... ) is a bonus many will appreciate.

All in all, a great weekend, plenty to think about, and a wealth of interesting games and ideas.
organisers, Tim and Bob, for allowing a little space for the Society to leave
out some of our publications for attendees to browse .. this always allows us
to 'shift' a few games and join up a few new members.
This year, of course, our display included a new visitor to COW - the shiny
new Slingshot ... resplendent in its laminated colour cover. Thank you very
much, everyone who had a look and were kind enough to comment.
The feedback has been very positive - even those fellow travellers who
don't do ancients seemed pleased to see a (now) veteran periodical brought
fully up to date.
COW 2009 is now in the planning stages. If you've not been before ... maybe its a treat to consider next time round.
To game enthusiasts everywhere and all the WD crowd: a prompt on this theme - the Society of Ancients offers a prize for the best/most innovative new non-commercial wargame set in the ancient a medieval periods (SoA Competitions details here .... ) . We are taking submissions now. If you have a game that fits the bill (or have seen one that you think we should consider) drop the Secretary a line. If you have a game that needs a bit more development, think about booking yourself into COW next year and taking it along.
COW 2008? Thanks to everyone. It was a great weekend
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