Showing posts with label Battle of Raphia. Show all posts
Showing posts with label Battle of Raphia. Show all posts

Monday, July 14, 2014

11-13 July, Knuston Hall, Northamptonshire

The 2014 Conference of Wargamers

There are so many good things to say about CoW that it is hard to know where to start.  Let's just say that the mix of people is excellent, the attitude convivial throughout ... the accommodation is ever improving and, to my taste, the catering (which barely stops all weekend) is a good 8/10 (for reference: no other wargame venue I have been anywhere in the world has topped 7, and I can't afford 10).  

The bar stays open till you go to bed and seems normally priced.  

The wargaming is 9:00 am to, say, midnight and just stops 4 times for main meals or tea/coffee (with home-made biscuits and cakes - indeed, a cream tea, this year).

Anyone can come so book yourself a wargame holiday.   If there is a problem, it is that the event is just the two days and most sessions only run once - so there are always great sessions you miss (especially if you are putting stuff on yourself) ...


For me, the weekend started with an outing to Cropredy Bridge to look at the ECW (1644) battlefield, and finished with re-running my 20th Cent. Naval 'pop up' game for an old friend ...


In between, I put on two main sessions and aided in an ADG (all ancient/medieval), played landsknecht cards, drove a T55 tank and commanded a detachment of French regulars in Canada ... I joined in on some innovative games, ancient, renaissance, Lace Wars and both World Wars, there was a morale boosting sing along (seriously ...) and a crisis game in a time shift ...

Gladiolus ...

For late night entertainment on the Friday, Will revived Gladiolus and I took along a set - at one stage we had 4 boards in play with several players being introduced to the Society of Ancients classic combat game.

(Gladiolus at CoW: you can teach old dogs new tricks - or should that be the other way round?)

I understand that the game is now out of print and is one the Committee is considering reprinting: so it was great to see players taking to it instinctively, getting good games and entertainment to start their weekend

(a 'made-over' Gladiolus set featuring hexes rather than offset squares, and some nicely laminated cards)

(15mm Gladiolus from Outpost ... 20mm Gladiolus from the old Atlantic plastics set)

Before retiring, I got in a game of Doodlebuggers with WD Display Team North, and set up Montaperti for the morning ...

(Doodlebuggers: normally I would edit out the beer bottle, but a 'London Pride' beside a defeat the doodlebugs game seems fortuitously appropriate)

Montaperti 1260

This was a shameless plug for the Society of Ancients BattleDay.   It is Hydaspes next year, and this year my take on Montaperti using Basic Impetus (plus) was flagged as *Best Game* (so has become my advert for the event).

(Montaperti at CoW: the players announce their intentions)

We had 2 players a side plus some non-playing participants, and in the 2 hour session, managed an intro to the BattleDay, briefing on the battle, guide to the rules, plus completed the game (the Florentine army broke at 10:50 with the session due to end at 11:00)

(Montaperti at CoW: the disarrayed units are broken; the numbers behind units show their current VBU)

The Florentine cavalry wing severely battered the Sienese army's tough German contingent driving them back to the Arbia but failing to break them, meanwhile their pavisier/crossbow units were unable to hold in the infantry line.

(Montaperti at CoW: a closer look at the combat)

(Montaperti at CoW: knights from the Sienese rearward reinforce Lancia's Germans on the banks of the Arbia)

... and the flanking force under the Duke of Arras arrived in good time behind the Florentine left.

In fact, it was neither the Sienese reserves nor the flank march that settled the day - the Florentine knights finally ran out of steam - and then their losses combined with the infantry casualties across the ridge were just too much.   In the basic game, this 50% value would mean the loss of the army but in historical games, I replace it with an ever worsening die roll - in the first instance the army must roll at least a 2.   

In fact, the test resulted in a 1 and meant we could wrap up without running over into the coffee break or needing an artificial solution.

The players seemed to have enjoyed all this  - as a recreation of Montaperti and as a run through of Basic Impetus.

Saturday:

Here's a quick look round at some of what else CoW had to offer on Saturday ...

(a 15mm German Apokalypse occuring at the main railway station)

(anti-tank missile debris on the lawn following a massed tank attack)

(the French marching on Quebec)

(another lawn, another battle: Little Cold War action)

(German Peasants War ... cardboard Landsknechts)

And for my main evening entertainment, I played the French regulars in a huge game of Muskets and Tomahawks ... 


Commercial games - especially of the glossy sort are a rarity at CoW and only get brought along if people really think you ought to know about them, so I was pleased for the chance to get an objective look at this much hyped product.

(Muskets and Tomahawks: scenes from our raid on the village)

Ancients games ...

... and in addition, Trebian ran a multi-player version of 'To Ur is Human' - an excellent treatment of the earliest period of warfare which we have been helping him test and perfect on a Wednesday night ...

(To Ur is Human ... battling for the fields and gardens of ancient Mesopotamia)

Former SoA President Ian Russell Lowell contributed sessions on German soldiers, cardgames and Hittite raiders ...

(IRL is the only person I know who sports an 'I love Luwian' tee shirt ...)

... in addition, Treb came up with a last minute 'pop-up' - Rapid Raphia, an attempt to make a quick-fire but satisfying game out of the massive Hellenistic pike and elephant clash ...

(Rapid Raphia: two boards going side-by-side)

This looked like an innovative success which I think I am destined to play in our weekly local get together this week (and we might try it out at a show, I'm told ...) ...

Before turning in on Saturday, I set up my Northampton session for the morning.

Northampton 1460

Whereas my Saturday session was more of a game with attenuated presentations, 1460 focussed more on the discussion of the battle, location and reconstruction, and on the work of the Northampton Battlefield Society.

(Northampton 1460: me behind the camera, Mike Elliot talking about the battle)

It was great to have a good number of participants, and in the second half of the session, I presented my ideas for wargaming the battle, we worked through the game ideas I have developed and came up with some really good period enhancements ...

(Northampton 1460: the final stages of the Yorkist attack)

(Northampton 1460: Lancastrians man the barricades at Delapre)

(Northampton 1460: the battlefield viewed from the North - NNW)

This session went really well and I am looking forward to modifying some of the attendant mechanisms for the outing at Kelmarsh Hall (History Live!) with the Battlefields Trust next weekend.

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Of course, I was helping a session on Friday night, the presenting both mornings, so other people's weekends would have far more diverse than the weekend I managed to cram in.

So maybe we will see you next year?

More on Cropredy (ECW Battles/Cropredy); more on 20th Century CoW (P.B.Eye-Candy)

(Montaperti at CoW: battlefield panorama)

(End-piece: this engraving of the Eleanor Cross at Hardingstone hangs in the Hall at Knuston - it is the landmark from which Archbishop Bourchier and Legate Coppini watched the battle of Northampton)

Thursday, November 14, 2013

10th November, Manchester


NDBML end of year MANCHESTER

Early November saw us back on the road to Manchester for the final round of the one-day Northern Doubles - probably my last FoG ancients outing* ...

We took my Later Sicilian ... probably the most flexible and rewarding army to use in open competition, if not a big points scorer.   Although almost all the figures are more recent, this army dates back to the days of 7th edition and the original Society of Ancients series.

(Manchester Doubles: the Later Sicilians drawn up against Hungarians)

We were very fortunate to get two pretty plausible 'historical' opponents ... Later Hungarian and a less contemporary but very similar Later Castillian.   Both essentially cavalry armies, both with plenty of knights to fight.

The first game was a close draw, cut a bit short due to the tight schedule of the day.   The second game swung against us in the last turn or two and would have seen us defeated had another half hour been available to complete the game.

Despite the changes, I still like these cavalry fights and we can usually get a result somewhere along the line:   two keenly fought games that combined a good attitude with a will to outmatch the enemy and a proper understanding of the rules.    

Good tournament play.

(The Glittering Prizes: lots of trinkets for players of DBMM, FoG-R and FoG Ancients)

I thought we would beat the Castillians by overwhelming their knights ... my worry was that our light troops might be driven off and the Sicilian Medium Foot would not be able to hold the line while the knights did their usual work.

Actually, the medium spear fighters repelled 3 knightly charges and the archers 2.  This enabled all the knights to get committed ... and on my side of the battle, at least ... get killed.   The Saracens finally succumbed to lost bases (auto-break in FoG) but by this stage they had been deserted by their noble compatriots ...

(the Duke of Bavaria leads his formidable Swabian and Ghibelline cavalry)

So a mid-table finish for the year - but we did get to pick up our second place trophies from the Derby round (so we didn't go home empty-handed).

The Castillians were commanded by Peter and Richard Butler who finished top of the Fog League, so we can perhaps pat ourselves on the back that we kept the game and the League in the balance for as long as we did.  Well done to them.


This was the last year of the current organising team, so many thanks need to go to Colin Betts, Geoff Pearson, Mike Goss and Dave Ruddock ... I think Geoff and Dave will be part of the new team, Colin and Mike are taking a break.    

All the great wargames events we enjoy depend on the time and forbearance of volunteer organisers (and they are always outnumbered by players who don't get their lists in on time, roll up late, leave armies at home, don't know the rules etc. etc. i.e. the rest of us ...).  

Take a bow, all you volunteers.

Also in November, we had a big AMW Raphia refight in Northamptonshire ...

Here are the pictures:

(yellow tokens denote average units, red raw)

(down the lines from the Ptolemaic left wing)

(1/72 scale heavy infantry action: stylish old school soldiers from Trebian's expanding collection)

It looked splendid but was by turns engaging and clunky.   AMW has some limitations 'straight from the box' and we haven't got all the tweaks refined for a big Hellenistic battle like this.

Work in Progress.

See the Society of Ancients next at Warfare.   Lost Battles (Sat. only) and the Crusades.


*I enjoy all these wargaming gatherings, and look forward to meeting up with friends at Usk and Burton next year ... I just think I have got what I want out of FoG-AM, now it is in its second version - so I am hoping to try FoG-R for these upcoming events.   I will still take some photos of the ancients games, of course.

Friday, June 7, 2013

2nd June, Kelham Hall, Newark

PARTIZAN 2013

Some troubles on the home front meant I was lucky to get to Partizan with the Society gear and game ... Tired, lucky and pleased to relax amongst enthusiasts at a highlight show.

(Kelham Hall and gardens bathed in English summer sunshine)

Those who saw the pre-publicity will know that the venue was organised differently this year ... the far end fully opened up with a new entry door for the show and some of the traditional rooms no longer available for game tables (being a new restaurant area) ...

Actually it all went together well, although we were more than a little cramped for space.  The entry worked well, however ... the new end seemed nice too, and the day showed the establishment off at its best.


We took along Bosworth as part of a combined Society of Ancients/Lance & Longbow pitch, and had several engaging refights of the battle as well as representing the two Societies and chatting to fellow enthusiasts about ancient and medieval warfare (amongst other things ... ).

(Bosworth refought: Richard gets desperate)

There is a new (May 2013) version of DBA 3 available (the definitive version?: Phil told me at Campaign that his work with it was complete) and this was our first time with it.  a number of things seem simpler and clearer and the game seems to play the same and just as smoothly and plausibly.


It is probably worth saying that unfamiliar bits like side support are now second nature and merge perfectly well into the game.  The characteristic movement rates certainly give a better game than 2.2 and it seems right for this period that mounted troops are not able to race to hot spots on the battlefield (generals need to work to a more consistent plan these days).

We were in something of a rich zone for the ancients enthusiast ...

(Lincoln's dramatic and clever impetus game)

The Lincoln club had a spectacular snowscaped Impetus game using wintry sabots to convert DBA elements into Impetus units ...

(Miller & co's vast Raphia successor show down)

Simon miller's big game this year was a sprawling 28mm Raphia ... much anticipated and very warmly received, Simon has been painting pikemen for a very long time this year ...

And ... not quite ancients, perhaps ... the Skirmish Wargames folk had a 60mm Pavia game with even bigger figures than my game!


There were also a couple of Saga style (Saga, even) 28mm skirmish games in the room, but typically, they weren't really doing anything much when I was on my photo break (so were just the usual empty boards with single figure contingents lined up on the sides).  

I hope, one day, the enthusiasts for this very popular game will work out the presentation dynamics so we can all get as much from it as they clearly do ...

(more games from Partizan 2013)

Here's a bit more eye-candy from those great games ...

(a closer look at those Impetus sabots ...)


(clashing phalanxes in the vast Raphia refight ...)

(some of the other soldiers at Raphia)

(Del Prado figures from the Battle of Pavia game)

A noticeable feature of this year's show were the winter landscapes.   Readers of my P.B.Eye-Candy (20th Century) blog will know I have been working on this sort of scenery too - maybe co-incidence, or maybe it is just how we respond to several long icy winters in a row.


Out of our period, I know, but I thought the snowy Carlist battle worked very well - pretty much just normal terrain with snow powders dusted over (an interesting contrast to the Impetus game's dedicated 'white out') ...

There was also a freezing winter theme to the Fetterman Fight Indian Wars game which also was well supported by information boards (so I was able to work out what was going on) ...


*******************
I must say I liked the new layout of Partizan, and particularly liked the dining room (no dining room has been one of my criticisms of Partizan over the years): it was a real bonus to sit down away from the stand with a snack and a friend on a break, and not have lunch debris around the stand and game.  Much improved.

Not enough 15mm and similar (or too much 28mm/skirmish ... however you like to see it) as usual - but otherwise a great show - very well attended and great to have the extra facilities.

Here's a few more pics.
(WWI airplanes ... I really liked the battlefield however ...)

(WD's Display Team North with their Great War participation game)

(more aeroplanes ... this time German bombers on peculiar tripod flight stands)

Well, that was Partizan as seen from the Society of Ancients stand ... We will be at Phalanx on the 15th where Martin C will have his annual DBA participation game challenge.

The summer is here!