Tuesday, June 30, 2020

14th March, Newark ... the one that got away ...


A casual comment on Facebook got me to flip back on posts just before the great lockdown - and indeed I did not post a report on Hammerhead and the 2020 running of the SoA's annual DBA Northern Cup.

Worse, all the work was done - pictures edited up and filed ready ... so aplogies for that.  I suspect I was ahead of the game with the photos and waiting for confirmation of the results etc. when the great curtain dropped on everything (and the posting bit didn't get done) ...

So here we are - 3 sections of pictures.  A quick dash around the show itself (we were most of the day in the - actually more comfortable - hall acros the carpark playing DBA, so it is brief as I had some shopping to do. Then my show game contribution: 54mm DBA Bosworth.  And some pictures from the Northern Cup.  

As it is a while back (and not in 'front memory') I'll get the pictures up (and then back fill some of the details as best I can) - so if you read the email version, and want a bit more detail, be sure to open up the website version in a few days as there will probably be more to read.

HAMMERHEAD 



BOSWORTH






The 2020 Society of Ancients DBA Northern Cup





Thursday, June 11, 2020

Camps and Baggage Page


Just to announce that I am creating a new page on this blog specifically for the camps and baggage vignettes that I know a number of you particularly enjoy.

It will mostly be a gallery, but there will be links to the armies the camps come from, and occasional notes on which figures or bits were used.


The idea, of course, is to enable a little bit of themed browsing in the hope that visitors will find something inspiring.

I'm about half done ... and once I have caught up, new pieces will go up there as well as their other relevant page(s) with cross-referencing links.


You can find the page by going direct to it Ancients on the Move/Camps and Baggage ...

Or by looking across the page header and clicking on the button.


Please have a look around - please leave comments if you would like.

Sunday, May 31, 2020

DBA Special: III/25b Arab Conquest (30mm flat Zinnfiguren)


DBA Book III List 25b: Arab Conquest 639 to 660 AD

This is the army that fought the Byzantines at Yarmuk in 636.  Yes, there is an anomaly with the dates ... list b starts in 639, but Khalid's army at Yarmuk in 636 matches the later list, particularly in respect of the regular cavalry contingent (known to Arab historians as Khalid's Mobile Guard) who went on to win the battle.

The figures are 1960s flats originally painted by Phil Barker to play the Tony Bath ancients game.  They pre-date WRG.  I refurbished and rebased them for the Battle of Yarmuk project (for the DBA3 Great Battles of History compilation).

At the time, the DBA armies page didn't exist and the 2 command/24 element armies for the project vary from standard (to simulate the armies present for the battle).  For this gallery, I have extracted into a single command 12 elements that match the orthodox list.

(Islam's finest commander - the Sword of Allah)

Known as the Sword of Allah (in Arabic سيف الله), Khalid ibn Al-Waleed was arguably the greatest general of his age and, whatever the odds, was never defeated.  He commanded at the Yarmuk.  He was a master in the rapid use of cavalry to outflank and encircle the enemy.

(vintage 30mm flats: quintessential Arab lancers) 

 (Arab archers)

The infantry had to draw in and hold the enemy while the cavalry did their work.  They were stoic fighters, rated by DBA as swordsmen (4Bd) but had camels (at least, to aid mobility in the desert) and at Yarmuk, were partially re-armed with spears to enable them better to protect their archers (hence my improvised mix of swords, spears, camels and bows) ...


(although DBA's notes emphasise straight Arab swords, these vintage figures carry the trademark curved scimitar) 

Yarmuk is another of those battles where the engagement went right up to line of the (Arab) encampments.  This was either an indication of how close Khalid came to losing the battle (the traditional explanation) or (as I believe) shows him using a deliberately weak and vulnerable deployment to draw the enemy forward in order to trap them.

Either way, camps are fought over in this battle and are not just decorative.

(the last line of defence at the battle of Yarmuk) 

This army pairs with Maurikian Byzantine

DBA Special: III/17 Maurikian Byzantine (30mm flat Zinnfiguren)



DBA Book III List 17: Maurikian Byzantine 575 to 650 AD

This is the army that fought the Arabs at Yarmuk in 636.

The figures are 1960s flats originally painted by Phil Barker to play the Tony Bath ancients game.  They pre-date WRG.  I refurbished and rebased them for the Battle of Yarmuk project (for the DBA3 Great Battles of History compilation).

At the time, the DBA armies page didn't exist and the 2 command/24 element armies for the project vary from standard (to simulate the armies present for the battle).  For this gallery, I have extracted into a single command 12 elements that match the orthodox list.

(30mm flats: Maurikian Byzantine general's element)

The bulk of the force is heavy cavalry (indeed the options allow an 'all horse' army if you choose that route) and the player must choose either 6Cv or standard Cv (of which the latter would ordinarily be my choice) ad I chose the 6Cv variant because it allows the Byzantine army to use a very specifically Byzantine troop type (which you don't see that often).  It also makes more of the differences between the armies for Yarmuk - and (not insignificantly) Phil's collection had enough figures to do it.

(Double-ranked Byzantine cavalry en masse)

.. and a splendid sight they are.  You seldom such a wall of cavalry on the DBA table.

The figures are mostly Ochel's Kieler Zinnfiguren (although the weight of them suggests they may be copies for which Tony Bath gained some note) and are occasionally available today (the moulds still exist and the 3rd generation company will do production runs according to interest) ...


The basing is on 60mm frontages, and I have used the normal quantity of figures except the cavalry and 3Kn are 4 to a base, cataphracts 5 to a base, and  for the 6Cv I have used 7 figures (because they fit better and it looks right).


The simple camp features a tree and a natural spring.

 (DBA Byzantines from the Yarmuk campaign)

This army pairs with Arab Conquest

Friday, April 24, 2020

DBA Special: III/25 Arab Conquest (a and b 622 to 660 AD)


DBA book III list 25 (a) and (b) Arab Conquest

This project has taken a while to complete as it is unexpectedly large for a DBA army: (excluding baggage, it has 22 mounted figures and 52 foot - so 96 'pieces' in 'old money', over 100 including the camp) ... this is because there are some dismounts in the earlier period, and because there is a significant shift between (a) and (b).


Normally I don't do 'all options' (or indeed, many options) because I find it annoying to go to the trouble of crafting a particular army and boxing it up ready to use - then when taking it out to play, finding it isn't, in fact, ready to go.  Indeed, it has happened that I have ended up with 13 elements in play (having assumed the army was in the box and good to go, only to find, on counting up later, that there was an option that needed to be selected).

So my usual practice is to work out the definitive army, and prep and paint that. That is what you get in the box.

The Arab list is problematic, however ... the battle I have researched the most is Yarmouk in 636.  It falls 2 years before the list 25 transition to significant cavalry yet was won by Khalid's mobile reserve of regular cavalry.  

I don't know why the list designer puts the transition in 639 (there's bound to be a good historical reason, but I think you need all that cavalry earlier) ...

So my Arab DBA box has all the elements you need to cover (a) and (b), 622 to 660.  All options (but even I can see that's more than 12 and that choices need to be made!)

(DBA III/25 (a) and (b) Arab Conquest)

The key difference, therefore, is that, up to 638, the list is almost entirely infantry with a couple of dismountables ... then, from 639, 2 swordsmen, an archer and the camels become regular 'jund' cavalry.

It might also be worth noting here that at Yarmouk, Khalid re-equiped his infantry as spearmen, but here, throughout the period, they are all swordsmen (4Bd) ...

Also I should say that I intended this to be a fairly 'brown' army ... not particularly wealthy soldiers campaigning in dusty lands ... but as it went along, that didn't look quite right, so the outfits got more decorative.  Hopefully the effect is neither plain not gaudy.

(Khalid ibn al-Walid against a background from the film)

If you look at the background from the movie about Khalid's life, you can see the plainer colours used in the film and lots of basic flags..  It is great for inspiration but doesn't translate well to 15mm.

So the shields have devices, the tunics have stripes and the flags have slogans.

(III/25 ... the general ... in the early period he can dismount at deployment as a swordsman)

(the Arab general ... figures by Battle Honours, Museum and Essex)

The Soldiers

(in the early period you get 2 'fast' bowmen)

(in the later period you get 4 cavalry)

(but you only get 1 element of bowmen - it can, however, now be optionally 'solid')

I've included the 'fast' option in the photo as the figures are in the box.  I would always choose the solid (4Bw) of course -  because of the combat benefits when supported by the swordsmen.

The core of the army in both periods in the solid wall of swordsmen ...

(DBA III/25 Arab Conquest Muslim infantry)


The skirmishing options vary slightly ...


... and the earlier period has a Bedouin option.


Together, the army comprises figures (mostly) by Museum and Essex plus Gladiator, Irregular, Minifigs and Donnington, with a couple of Battle Honours Mamelukes thrown in. 

 The Camp


The Arab camp dates all the way back to my show game 'Welcome to Jerusalem' about the First Crusade.  The tent is scratchbuilt from card, tissue and cocktail sticks.  And there's an Arabian emporium.

(DBA 15mm Arab camp... various angles and details ...) .. 

There are some animals at the back, a camel guard at prayer and an assassin sneaking around the other side.   And there's a man trying to sell you a carpet.

(DBA 15mm Arab merchant Camp Follower)

Why is there a man trying to sell you a carpet?  Well, simply, I went to the Middle East as a young man and wherever I went there was always someone trting to sell me a carpet.  I was a young traveller who clearly had no need of a carpet - but that didn't seem to matter.  It might be different these days.  Of course, once upon a time, they were magic ...

This army fights all its neighbours and has no allies. The later period army is 'aggression' 4 but I still put some terrain in the box.  An Oasis always comes in handy and the mosque (made out of cork tiles and cocktail sticks) looks nice.



Thursday, April 9, 2020

DBA Special: Book IV/35 - Mongol Conquest AD 1206 - 1266


This is the cavalry army from the Mongolian Steppe that turned the 13th Century upside down, both in the West and the East.  It is incredibly manoeuvrable, but it can be a hard army to win with in DBA as its frontal abilities are nothing special.
(DBA Mongol Conquest: here it is stripped of its aura of conflagration)

The army is a mix of Museum Miniatures, Essex, Camelot, Alain Touller, Gladiator, Irregular, MY and Chariot.  A good mix of the usual reliable sources.  Here's the great man himself:

(DBA Mongol Conquest: the commander - more of a Yul Brynner than an Omar Sharif)

The army is basically a mix of cavalry and light horse - indeed, save the general, it can all be horse archers.


Or horse archers.


Horse archers.

(15mm DBA Mongols ... stone throwing artillery)

Or horse archers.  It is defined as 'rope-pull' but I had this counterweight trebuchet which has the merit of fitting on a 40x40 base (just) ... it is very old and came in a bundle of figures donated by a friend - so I have no idea who made it but am pleased to get it onto the table.

The crew, severed heads ready to load, came from Mick Yarrow's Siberia range.  Graham F found them (I had no idea) but they really look the part.

But back to the line up:

(DBA IV/35: Mongol Conquest)

More free select Cv ot LH ... I usually go for 2 more cav and a Cuman.  It gives a symmetrical 6 LH and 6 heavier elements ... 

The Camp ...

The beauty of is it fit both Eastern and Western themes (having terrorised indiscriminately) - here I go with an Eastern theme ... an incident with a tiger near a Buddhist shrine.  The tiger is a reworking of Chariot Miniatures prehistoric one.  It came out nicely  ...


In my head, the narrative was that the scout has been surprised and felled by the tiger, who rounds for a a second attack.  The soldier springs to his feet and looses an arrow.  The outcome is uncertain.

(DBA Mongol Conquest: Camp Follower) 


Details:

(DBA Mongol Conquest: the Eye of the Tiger)

This army is a little different in that it can field the stone thrower - which gives it an unusual long-range shooting ability which always ofers the chance of disrupting the enemy and putting them on the back foot.

In my collection, it pairs with Seljuq Turk, and the two armies are quite well balanced.